|Number of Game Players||3 to 5|
|Remote Control Included?||No|
|Release date||13 March 2020|
|Mfg Recommended age||10 - 99 years|
|Item Model Number||THA691868|
|Product Dimensions||12.95 x 4.32 x 18.03 cm; 281 Grams|
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Thames & Kosmos 691868 The Crew The Quest for Planet Nine Strategy Game
Recommended Retail Price (RRP)The RRP displayed is the most recent manufacturer’s recommended retail price made available to Amazon AU.
|You Save:||$5.95 (24%)|
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|Brand||THAMES & KOSMOS|
|Age range (description)||120 months to 1188 months|
|Item dimensions L x W x H||13 x 4.3 x 18 centimetres|
|Number of players||3 to 5|
About this item
- Enter your model number to make sure this fits.
- Cooperative strategy game--win or lose together!
- A new twist on classic trick-taking card games
- Difficulty increases as the game progresses, making it a good choice for players of all skill levels
- Uses common card game mechanics like tricks and following suit
- The game spans 50 different missions across the solar system, each mission takes 5-10 minutes
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In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team wins only if every single player is successful in fulfilling their tasks.
From the manufacturer
About KOSMOS Games
KOSMOS games build social skills, stimulate logical and strategic thinking, promote visual-spatial and math skills, cultivate physical coordination and manual dexterity, encourage family time, and inspire fair-mindedness, confidence, and honorable attitudes. German engineered and beautifully made, these games become enduring family favorites and game night classics. For all these reasons, Kosmos games have earned worldwide acclaim.
The Quest for Planet Nine
Astronauts wanted! Scientists say there is a mysterious ninth planet located at the edge of our solar system. Join this exciting space adventure to find out if the theories are true.
The Crew spans 50 missions that tell a thrilling story as you travel across the solar system. These missions can be played many times and take about 5 mins each.
To achieve your mission, teamwork and communication will be essential — but in space, things can be more challenging than expected.
- Ages 10 and up
- For 3 to 5 players
- Play Time: 20 minutes
About the Designer
Thomas Sing is an economist who lives in the town of Constance on Lake Constance. With his friends he bought a corner store which has given him time for his hobbies, which include mathematics, Miss Lupun, and inventing games.
His first game for KOSMOS, The Crew, has brought together the popular worlds of trick-taking games and cooperative games in a fascinating and entirely original way.
What's in the box?
- 40 Large cards
- 5 Reminder cards
- 36 Small cards
- 1 Commander token
- 10 Task tokens
- 5 Radio Communication tokens
- 1 Distress signal token
A modern twist on the popular card game genre of trick-taking.
Players of euchre, hearts, spades, or bridge will be familiar with the style of game, but The Crew offers a fresh new way to play.
Instead of playing against each other for points, The Crew is a cooperative game, where players win or lose together.
Brilliantly, The Crew does not allow players to talk to each other, but players can communicate.
Once per mission, each player can show the other players one card from their hand. But choose the card you show the other players wisely! It's the only card you'll be able to share during that mission.
The Crew is a highly cooperative game where the whole team needs to work together in order to be successful.
The Crew is also very strategic. Teams will get better at this game the more they play.
Full-color Manual and Logbook
Learning how to play The Crew is easy with the 22-page manual.
The logbook outlines the 50 missions you can take with your team. Along with a space to record your missions.
The Crew can easily be played with different numbers of players (from 3 - 5). If you want to play with 2 players, there is a unique setup that will provide players with a whole new experience.
Color Blind Friendly
The colors of the cards are important to this game. But don't worry if you or your friend are color blind because each color also has a unique symbol that is printed on the cards.
KOSMOS Helper App
If you don't feel like reading the manual, you can also learn how to play The Crew on the KOSMOS Helper App which uses animation, text, and audio. You can download the Helper App on either iOS or Android.
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The reminder cards are part of the 40 cards that were previously shuffled and distributed. How can they be "at the ready" for everyone? Also, who uses term "at the ready"? I suggest to take "Exploding Kittens" as an example of how instructions should be organized. I understand that The Crew is more complex, but does not mean the instructions have to be complex. The instruction writing and translation was probably outsourced, or it was done by an intern. In any case, it is bad.
The game in itself is probably fun, but we have not played yet, because after having read the instructions for 40 minutes, we all lost interest.
Also, the theme is not particularly strong, so the link between the missions and the tricks you have to perform may not be that obvious. If space is not something you find interesting you may not really enjoy this game.
Finally, the 'no communicating' rule during an otherwise social activity drew a fair amount of criticism, especially given how little social activity we've had due to the coronavirus pandemic.
For me, it did not live up to the hype and it was a definite miss from my gaming group. However, it is not a particularly expensive purchase, and comes nicely packaged so maybe it will work better for you.
I remain hopeful that I will be able to revise my review upwards in future and will revise this review if necessary.