PowerA Fusion Pro Wired White Controller for Xbox One - Xbox One
- Features mappable Pro Pack with four removable paddles
- Three Way Trigger Locks, adjust for shorter trigger response and faster action
- Dual rumble motors, injected rubber grips and custom protective case
- ALPS analog thumsticks and Anti-friction rings
- Detachable (3M) braided snap-lock USB cable with quick release
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Control your destiny with the FUSION Pro Wired Controler for Xbox One
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Top reviews from Australia
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However, the product is actually as seen in the images, which is the Spectra Enhanced, which is slightly different and has less features & included accessories.
As for the actual product itself - it is a solid controller. Thumbsticks, buttons and triggers are responsive and feel great. Controller itself also feels great in the hands. So far in testing with some game play, the rumble from the controller is also quite nice.
Functions are also very easy to turn on/off and program with the controller, and the LEDs are, as written in other reviews - not bad overall but do have some slight brightness inconsistencies.
Overall the controller is great at this price point if you are looking for the Spectra Enhanced Wired Controller.
Also best RGB controller, I'm not one for extra buttons and what not...needed a corded version purely for 5-6 hours of gameplay without charging. Controller is beyond better then my expectations. I'm a PC gamer so I must say I can't talk based on say the elite or experience with other kinds of Xbox controllers....hell I love the steam controller...but this new toy, I don't mind at all!
Top reviews from other countries
*For the Moms:
This controller is great. The quality is good. It feels solid and weighty, the lights are bright, buttons are crisp, sticks are smooth. All good signs. You're getting what you pay for, and then some, because this is objectively better than stock XBOX controllers. Ever got something you wanted for Christmas, but it ended up being an inferior version of what you actually wanted, and you hated it but couldn't say anything without being rude? This is how your son will feel if you buy any other third party controller available nowadays. If you want to ensure nobody is suffering in silence, buy this. Besides, those lights are really cool.
*For the Gamers:
Alright, lets get down to business.
XYAB feels the same as XBOX. LB RB and D-Pad has the same tactile feel as an Apple TV remote or any similar thin clicky remotes. USB cord and connection is solid. Once you plug it in, that sucker is NOT coming out. Holding firmly with both hands and twisting like trying to wring out a towel results in zero squeaking. I'm really trying to break this thing. It's not making any noise. LT and RT have a good resistance, not too little not too much.
Very strong but diffused so it's easy on the eyes and doesn't have any "strong" spots. Swiveling the analog sticks around will reveal dim spots, but just barely.
Not much to say here. Similar to XBOX. A little less refined maybe, but that's a good thing because it makes it feel a bit more intense.
Sensitivity and Deadzones, the Most Important Thing That Nobody Talks About:
Let's face it, you buy controllers nowadays for games that require fine control. The ranges of motion on LT, RT, and the analog sticks are extremely important. I can't for the life of me find the proper term for what I'm about to describe, so I'll just be referring to them as "Physical Range", and "Virtual Range".
Physical Range is the literal range of motion available to you on the input. On RT, unpressed is 0% and pressed all the way down is 100%. Virtual Range is what the software reads. The key to good controllers and the thing that plagues bad controllers is the relationship between the Virtual Ranges and the Physical Ranges on your inputs (more specifically, where the virtual range lies on the physical). On an XBOX controller, pushing the physical down to 5% will do nothing, the software still thinks you're at 0%. It is only when you get to around 6% physical input that the software will register 1% input. This is the "dead-zone". Also for XBOX, reaching about 95% physical input will result in 100% virtual input on the software, and pushing it any further will make no difference. This is the "bottom-out". What this means is from 0-5% and 95-100%, nothing is happening. It is only at 5-95% that you have any real influence on the inputs. XBOX is good, but 10% of the motion you paid 60 bucks for is not available to you, and that sucks.
Herein lies the problem with third party controllers. Other than a really good controller I had 10 years ago (also by PowerA but now discontinued), all the physical vs. virtual ranges have been absolutely atrocious. Most controllers have ranges on 30-100% (huge dead-zone), or ranges on 0-70% (huge bottom-out). My latest purchase from RegeModual had its range on 0-40%. I couldn't believe it. I returned it and got this controller instead. Boy, was I surprised. The ranges are 0-100%, a perfect 1-to-1 ratio. Yeah, that's right, its better than XBOX. To my knowledge, NO other controllers are this good. Not even PowerA's 20 dollar controller on amazon (sorry PowerA). Everything else sucks. XBOX controllers suck. This is how it should be.
If you care at all about really having a good controller, this is all that matters. Aiming properly in FPS, feathering your throttle in racing sims, edge-lord slow-walking in Dark Souls, all of this can only be done with good input ranges, and this is the gold standard. Forget the flashy lights, the build quality, the price, the ease-of-use, etc. The biggest indicator of quality is this, and for some reason, nobody talks about it. If you don't believe me, buy this and you'll realize how much better gaming feels.
I've included a video of this. As you can see, the input ranges are matched up perfectly.
Just bought this and I've only logged a few hours on it. Right out of the box, it feels incredible. I would have easily paid double the price of an XBOX controller. However, only time will tell if this controller holds up. So far, I expect this controller to last at least 1000 hours of use before any significant signs of wear. It'll probably last much longer. Obviously, your mileage may vary, but as long as you don't throw this thing across the room every time you get headshotted, I fully expect this to stand the test of time.
Take a look at how old my review is. If anything breaks or any inputs get wonky, I'll be adding an edit to my review to let you guys know. If there are no edits down below, it means it's still going strong.
Seriously, just get this controller. I'm not receiving anything from the company or amazon to give it a favorable review, it's just that good. I'm doing this because I know the pain of dealing with crappy controllers, and I want to help people out. I hope this has been helpful. Have an awesome day. :)
When it arrived and I opened up the packaging, my first impressions was that it felt extremely solid and with a good weight to it, only slightly lighter than a normal Xbox pad - admittedly I was surprised. The feel of the surface is of the non-slip feel that the actual elite controller has. The analogue sticks were nice and stiff, possibly more so that official branded Xbox pads, but this is by no means a bad thing and the face buttons felt tactile and responsive.
The two programmable buttons at the back actually sit in the same position as the longer paddles located on the Xbox elite controller, so essentially they are perfectly placed with your left and right index fingers and extremely comfortable to use. Programming them was simple too, simply pressing the 'Program' button on the back, along with the button to be programmed then finally pressing the button you want to assign to it - literally takes seconds to do. There is no feedback from the controller to signify the assignment has been made, sadly, but simply pressing the button on the back and testing to see if it should do as expected is good enough. Thinking about it, if the pad vibrated or a single flash of the rgb to signify the assignment has been made, would be a great way to feedback to the user - but I digress. As far as I'm aware, you can only program face, shoulder and bumper buttons to the programmable buttons - but I'm happy to be proven wrong here if that's the case.
We also have 3 levels of trigger locks, which reduces the travel distance the triggers have to cover before the button is 'pressed' - essentially turning them into 'hair triggers' allowing you to fire faster, apparently. Your mileage with this will really depend on the game. Racing games, for example, rely working out how much pressure you apply to the trigger over the distance the button travels and placing locks in the way can actually prevent your car from travelling at top speeds, while some guns in first person shooters have locked fire rates, so doesn';t matter how fast you hammer the trigger, you aren't firing any faster - this also applies to the Elite controller too, so while this isn't a limitation on the Spectra, but more the trigger lock feature as a whole. Still, it's nice to have in games where the trigger locks have definite impact.
The pad isn't wireless, but from my point of view this wasn't an issue - this was going to be connected permanently to my PC anyway. the RGB would just be a constant drain on any battery it would have had anyway. But it comes with a generously long 9ft braided cable which also has a trip connector on the end of it too that will come away if someone does trip over it.
The RGB is decent, with 7 colours to cycle through. You can even turn them off if you want. But there is obvious bright and dull zones around LED areas which is a bit disappointing - however, these seem to be located in areas where the pad would be in your palms so there may be some sense to these dull areas. Don't get me wrong, in low light areas or playing at night, the colours really stand out, but just know that brightness of the LEDs aren't consistent all the way round.
Overall, I'm genuinely surprised at the quality of this pad. While expecting to get something cheap, what I got was a pad that feels robust, well made and with 'premium' features you would expect to get from more well known brands and higher prices. This feels like a good, cheaper alternative to having an Xbox Elite pad. While you might not have 4 programmable buttons, have removable paddles or the ability to reprogram EVERY button on the pad, but for £30 you can easily live with the limited feature set this pad has and is an excellent pad for entry level 'Pro' gaming
Edit: Had to alter this review after online play as the microphone jack doesn't work well at all sadly. It's either very quiet or breaking up. Gutted.