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This is a great looking game. If you liked Prince of Persia, you will most likely enjoy this game. If you didn’t, you may not. This is almost that game with a lightsaber. There is a lot of jumping, wall-running, and having to hit buttons at the exact right moment or you will die (or worse, have to keep repeating the same parts).
I’m about 3 hours in so far, and my concern is that the game is going to be very repetitive. If that turns out not to be the case, I will happily change my review.
Also, I did not receive my preorder bonuses from Amazon.
EDIT: I did finally receive the preorder bonuses. I’ve also played the game for several hours now, and I have to say, I think I’d still give it a 3, and I feel that’s generous. There are so many lag issues with the graphics. Enemies will just randomly appear in front of you, and certain textures and objects will just materialize in front of you. It just seems kind of buggy to me, like all the kinks weren’t worked out before the release date.
Is it fun? It can be, but the graphics issues are annoying. Also, the holomap feature on the game needs a complete redesign; in my opinion, that map is useless.
When I bought this item, I was under the impression that it would include the upgraded bonus content for preordering early :/ not sure if I may have read the offering incorrectly or not, but needless to say, I am a touch disappointed.
Without any spoilers, so far, I'm really enjoying the story line.
As expected, the visuals and sound are top notch. It's great just running around viewing everything. You can explore to unlock cosmetic items, so it's not on rails or anything, but it's not completely open either... you do have to stick to the story, at least the first time through. You can go between planets between missions if you'd choose to. But without the story, it's really only exploring you'd be doing as there aren't really any side quests per se.
The biggest con I've run into so far are the controls. I feel like I need to zoom the camera out a little, but I can't. I feel like sometimes I "hit" an enemy but it doesn't register. It's just awkward camera angles that can't be resolved. Hope they polish this in the near future. Lightsaber combat is annoying too... I feel it's very hard to parry... when I do block, it doesn't register it seems.
There are a lot of skills to choose from. I've only unlocked about half of them. I feel like for the most part, you don't need to unlock any of the skills but 2. I mostly picked up all the force and life skills.
EDIT: I pre-ordered and didn't receive my pre-order code. I called them on 15Nov, they said to give it 48 hours. Called back yesterday, they said EA never gave them the codes and they were working on it. Woke up this morning, 19Nov, and got my code. If you didn't get it yet, you may want to contact them.
The problem here is the poor balance of combat in what can only be described as a linear open world. Idiotic flip flopping between easy / stupid hard enemies and map areas that you have to revisit multiple times based on ability restrictions. Basically, the same area is being spammed for multiple levels and missions. From there, character movement and response is not great for a 3rd person. Unfortunately, most of the game is based on precise movement when exploring and split second timing in combat. A lot of repetition is needed but I am getting bored after an hour.
It was with a lot of trepidation I bought Star Wars Jedi: Fallen Order. Most reviews refer to the game as being like Dark Souls, which if you never played, is game that makes you block, parry, wait and finally strike at the opportune moment. It is also brutally difficult, which results in a lot of dying and trying again.
While the combat in Fallen Order is a bit like Dark Souls, the gameplay itself is really more in line with the Uncharted series. You explore, you solve puzzles, you climb all around, leap over chasms, grab ropes magically suspended in mid-air and even run on walls, you are a Jedi after all, all while searching for a McGuffin, i.e. your Jedi powers.
There are multiple difficulties. I have been playing on easy and it is not overly challenging except for a few boss fights, but it still leaves me feeling powerful. Yes, you have to pick you targets, block and parry and wait for the moment to strike, but it all feels very natural. This isn’t Jedi Power Battles where you just hack and slash your way through everything.
The lore and story are excellent with a nice little twist thrown in for good measure. The main character Cal Kestis is engaging and fun to play.
Where the game really breaks down is performance and graphics.
For the most part, graphics have a wow factor, until your foot gets buried under the surface texture or your body blends into a tree. The game is rife with these kinds of issues, they are distraction, but somewhat bearable compared to the real problems.
It is clear EA rushed the game without making sure it polished and playable and this is very evident when it comes to the platforming parts of the game, which can at time, be infuriating to say the least. Trying to catch a rope or jump to latch onto a zip line is very hit or miss. There is no position marker and you can be standing right underneath the point of contact, jump twenty time and never make contact.
I have fallen countless times thanks to unregistered jumps and grabs. Thankfully you don’t backtrack to a checkpoint, but just reappear at the jump point. Sometimes you fall into water and have to backtrack, but thankfully those have been few and far between so far. There are times the platforming mechanics make want to quit playing and I don’t have desire to go back to Kashyyyk to 100% the area because of the poor platforming. It definitely has a negative impact on the game.
It has been a long time since Star Wars fans had a decent game to play, so it’s pretty much either this or nothing, unless you want to play online and pay to win. Is it perfect? Absolutely not. Is it a fun adventure worth checking out? Indeed it is, but wait for a sale, aim for $30 or under. I would have been extremely dissatisfied if I had paid $60 for this game.
Heard great things about this game and for the most part (visuals and story), it lives up to it. But the controls to this game are unnecessarily difficult. Very Awkward. The game forces you to lock onto one enemy at a time and to even "make" yourself grab onto climbable walls. That is the biggest pet peeve of mine. Other than that the game isn't bad. EA definitely could have put in more work when it comes to the little details (but then again if they did they wouldn't be EA). If they could duplicate the visuals and detail (and controls as a Jedi) as they did for Battle Front 2, I would rate this higher. This is a one player game, they didn't have to focus on the multiplayer aspect of it, so I don't know why they didn't spend more time on the details.
My son enjoyed it but he finished it in about 5 days of light play. I was disappointed. I wanted this to be more challenging and require more time to complete. He said it was a cool game but he probably won’t ever play it again. We should’ve rented it instead of bought.