Fantastic 3rd book. The character development of Mycroft is brilliant in this one. Better than the other two and more nuanced. The pace is a bit faster than the other two books and the style of writing is now cemented and easy going.
I've honestly know idea why this series isn't a massive seller. It has the complexity of Sci-Fi books that have been absence since the development of main-stream novellas.
Can't wait for the next books.

The Will to Battle: Terra Ignota, Book 3
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The long years of near-utopia have come to an abrupt end. Peace and order are now figments of the past. Corruption, deception, and insurgency humwithin the once steadfast leadership of the Hives, nations without fixed location.
©2017 Ada Palmer (P)2017 Recorded Books
- Listening Length17 hours and 8 minutes
- Audible release date19 December 2017
- LanguageEnglish
- ASINB077XMQ4DH
- VersionUnabridged
- Program TypeAudiobook
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Product details
Listening Length | 17 hours and 8 minutes |
---|---|
Author | Ada Palmer |
Narrator | T. Ryder Smith |
Whispersync for Voice | Ready |
Audible.com.au Release Date | 19 December 2017 |
Publisher | Recorded Books |
Program Type | Audiobook |
Version | Unabridged |
Language | English |
ASIN | B077XMQ4DH |
Best Sellers Rank | 71,953 in Audible Books & Originals (See Top 100 in Audible Books & Originals) 232 in Political Fiction (Audible Books & Originals) 373 in Dystopian Science Fiction (Audible Books & Originals) 903 in Post-Apocalyptic Science Fiction (Audible Books & Originals) |
Customer reviews
4.5 out of 5 stars
4.5 out of 5
154 global ratings
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Top reviews from other countries

DanTheMan
5.0 out of 5 stars
Fantastic 3rd Book
Reviewed in the United Kingdom on 15 January 2018Verified Purchase
2 people found this helpful
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Amazon Customer
5.0 out of 5 stars
Immense
Reviewed in the United Kingdom on 7 July 2020Verified Purchase
This is a wonderful extension to the other books and expands the story in surprising and entertaining ways. It is not a page Turner and requires concentration to follow the large amount of characters each critical to the story but is very rewarding and a master piece of imagination.

Amazon Customer
5.0 out of 5 stars
Clever, humane, thoughtful and gripping
Reviewed in the United Kingdom on 14 June 2019Verified Purchase
The third instalment of Palmer's Terra Ignota series continues to be just as wonderful - dense, clever, humane and gripping. I can't wait for book four.

Lawrence A.
5.0 out of 5 stars
Incredible
Reviewed in the United Kingdom on 24 April 2018Verified Purchase
I just can't get over how beautifully detailed this world and it's characters are. The whole set of books has consumed the past 2 months of my life entirely.
One person found this helpful
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Pascal
3.0 out of 5 stars
To metaphysical, too melodramatic, too ambitious
Reviewed in Germany on 16 April 2021Verified Purchase
I'll own up: I read the three books in about as many days, because I wanted to know what would happen. So I definitely wasn't bored by the books. And the political maeouvering is, if not too realistic, very much fun to read (for me, anyway). Plus I have a fondness for ancient Greece and Rome, so I had fun imagining Romanova and Mason's empire.
But: I skimmed/skipped about three fourths of the book. Why? Because the metaphysical drivel about God(s), and the philosophical drivel about the ideas of Hobbes, Rousseau, Voltaire, Diderot took up so much space. It was bad enough in the first two books. The third goes completely overboard, so much that the plot almost comes to a standstill. I get it that the author knows a lot about the history of philosophical ideas. I even share her interest in it to a degree, being a historian myself. But filling hundreds of pages of an SF book with it without making clear it's relevance to the story (and I fear most of it is just smoke - I don't think she'll be able to convincingly tie it all together in the fourth book) just doesn't work for me. It's not interesting, especially if you're already somewhat familiar with the material. It gave me a few pointers to stuff I hadn't known, but mostly I found it annoying and overengineered.
Orson Scott Card (whose early work is very good if you're interested in morals, ethics and religion, even though he seems to have lost his knack somewhere at the start of the 21st century) once wrote that Science Fiction is the perfect medium to discuss questions about God exactly because God is absent from the SF universe - and serious discussion of religious questions is impossible in Fantasy, where God(s) is/are (often) known to exist and have a hand in the plot. I wish Palmer had thought about this. While Palmer's approach with J.E.D.D. Mason and his "dialogue" with this universe's God is, to my knowledge, unique (and the idea is brilliant IMO), if she wanted to write a book about the search for God, she should have stuck to that topic. It simply doesn't work as one of multiple themes raised in her Terra Ignotia universe.
Also, the story is starting to get lost in melodrama. Mycroft is breaking down weeping pretty much on every second page now (if he isn't discussing philosophy with the reader, or Thomas). There's a war brewing, with the two leaders each trying to kill each other, but the Olympics (in Antarctica!) are used as a great test for mankind to show what we can be - there's a truce declared according to ancient custom, and one of the future war leaders competes in the olympics (despite running the risk of being aprehended by the other side), and the other leader offers himself up to be killed by the other in front of everyone - but, you know, both do not fail the great test. Meanwhile, the Mars colony is giving up precious oxygen to have fireworks on Mars, because, you know, symbolism (Guess how Mycroft reacts...).
Finally, again, like in the other two books, things happen for plot reasons, not because they make any sense. Just three examples (with minor SPOILERS): First: Why would the European Union, with it's carefully cultivated democracy, suddenly declare the Spanish Royal house as *hereditary* emperors to be their "collective conscience"? You'd think people know a bit of history in the 25th century. That only happens because it will lead to further political problems needed for plot reasons. Second: The Utopians leave Cato Weeksbooth in the custody of the alliance, but then snatch him away when all the hives want him for themselves. Why on earth do they do that? Or why did they not do it right away? Answer: Because the plot requires it. Third: Why is Mycroft Canner still at large running errands, after he was exposed to the public in the second book and can't go anywhere without being in mortal danger? Answer: Because the plot requires it.
I commend Palmer for creating the world of Terra Ignotia. It's fun to imagine and the politics are interesting to read about. But IMO, she can't deliver (yet) on her own ambitions. I'll likely continue reading her work, but I hope she'll be content with less ambitious projects in the future, and control her need for adding primers on political philosophers. Her books would be the better for it.
But: I skimmed/skipped about three fourths of the book. Why? Because the metaphysical drivel about God(s), and the philosophical drivel about the ideas of Hobbes, Rousseau, Voltaire, Diderot took up so much space. It was bad enough in the first two books. The third goes completely overboard, so much that the plot almost comes to a standstill. I get it that the author knows a lot about the history of philosophical ideas. I even share her interest in it to a degree, being a historian myself. But filling hundreds of pages of an SF book with it without making clear it's relevance to the story (and I fear most of it is just smoke - I don't think she'll be able to convincingly tie it all together in the fourth book) just doesn't work for me. It's not interesting, especially if you're already somewhat familiar with the material. It gave me a few pointers to stuff I hadn't known, but mostly I found it annoying and overengineered.
Orson Scott Card (whose early work is very good if you're interested in morals, ethics and religion, even though he seems to have lost his knack somewhere at the start of the 21st century) once wrote that Science Fiction is the perfect medium to discuss questions about God exactly because God is absent from the SF universe - and serious discussion of religious questions is impossible in Fantasy, where God(s) is/are (often) known to exist and have a hand in the plot. I wish Palmer had thought about this. While Palmer's approach with J.E.D.D. Mason and his "dialogue" with this universe's God is, to my knowledge, unique (and the idea is brilliant IMO), if she wanted to write a book about the search for God, she should have stuck to that topic. It simply doesn't work as one of multiple themes raised in her Terra Ignotia universe.
Also, the story is starting to get lost in melodrama. Mycroft is breaking down weeping pretty much on every second page now (if he isn't discussing philosophy with the reader, or Thomas). There's a war brewing, with the two leaders each trying to kill each other, but the Olympics (in Antarctica!) are used as a great test for mankind to show what we can be - there's a truce declared according to ancient custom, and one of the future war leaders competes in the olympics (despite running the risk of being aprehended by the other side), and the other leader offers himself up to be killed by the other in front of everyone - but, you know, both do not fail the great test. Meanwhile, the Mars colony is giving up precious oxygen to have fireworks on Mars, because, you know, symbolism (Guess how Mycroft reacts...).
Finally, again, like in the other two books, things happen for plot reasons, not because they make any sense. Just three examples (with minor SPOILERS): First: Why would the European Union, with it's carefully cultivated democracy, suddenly declare the Spanish Royal house as *hereditary* emperors to be their "collective conscience"? You'd think people know a bit of history in the 25th century. That only happens because it will lead to further political problems needed for plot reasons. Second: The Utopians leave Cato Weeksbooth in the custody of the alliance, but then snatch him away when all the hives want him for themselves. Why on earth do they do that? Or why did they not do it right away? Answer: Because the plot requires it. Third: Why is Mycroft Canner still at large running errands, after he was exposed to the public in the second book and can't go anywhere without being in mortal danger? Answer: Because the plot requires it.
I commend Palmer for creating the world of Terra Ignotia. It's fun to imagine and the politics are interesting to read about. But IMO, she can't deliver (yet) on her own ambitions. I'll likely continue reading her work, but I hope she'll be content with less ambitious projects in the future, and control her need for adding primers on political philosophers. Her books would be the better for it.