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Xenoblade Chronicles: Definitive Edition - Nintendo Switch
- Discover the origins of Shulk as he and his companions clash against a seemingly-insurmountable mechanical menace
- Engage in real-time, strategic RPG battles by carefully positioning characters, selecting combat arts, and executing Chain Attacks
- Traverse sprawling environments as you explore the Bionis and Mechonis, two titans frozen in battle
- See what happens a year after the events of the main game in a new epilogue that focuses on Shulk and his friend Melia
- Watch as characters and environments come to life with updated graphics
Product detailsPlatform:Nintendo Switch | Edition:Definitive Edition
- Product Dimensions : 10.41 x 1.02 x 17.02 cm; 58.97 Grams
- Release date : 29 May 2020
- ASIN : B086GFHCB2
- Item Model Number : HACPAUBQA
- Customer Reviews:
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Discover the origins of Shulk as he and his companions clash against a seemingly-unstoppable mechanical menace. Wield a future-seeing blade, chain together attacks, and carefully position your party members in strategic, real-time combat as you journey across a massive world. Xenoblade Chronicles: Future Connected takes place one year after the main story and delves deeper into the relationship between Shulk and Melia in the face of a mysterious new threat. Whether youre a seasoned Monado wielder or brand new to the world of the Bionis, the updates and additions in this already-epic adventure make it even easier to dive into the story, combat, and environments that the Xenoblade Chronicles series is known for. Get immersed in the emotional story with updated graphics, listen to over 90 remixed or remastered music tracks, and track quests more easily with the additions and improvements in this definitive edition.
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Inaceptable, proceso de devolución iniciado.
It is the greatest thing to ever exist, and you can tell as soon as you enter the title screen. A beautiful, grassy field with a single crimson colored sword piercing the dirt below, all while the greatest piece of music ever composed, putting Mozart and Beethoven to shame, plays, titled "Birth of a New World."
It is the most gorgeous scene you will ever see in you insignificant mortal existance, and this is only the beginning of a beyond epic, immersive, 100+ hours, groundbreaking RPG and the greatest thing humanity has ever made. Forget the wheel, forget farming, forget the printing press, forget even spaceships, the game Xenoblade Chronicles is humanity's greatest creation, and nothing any being in all of existance can ever change that.
Xenoblade's story is breathtaking and emotional, with the best cast an RPG has even seen. Every single character is amazingly well written and endearing, with literally the only bad thing about the "worst main character" (Sharla) is that her character arc's forshadowing is "too obvious." If that is the worst thing you can find about a game's plot, then you are doing something right.
There are so many twist and turns that you never know what will happen next, (expect for the ones that Smash spoiled. Thanks a lot Sakurai.) making the story ever more interesting. Unlike it's sequel, not a single character is annoying or tropey, with every character being amazing and incredibly well written in almost every way.
The gameplay is also outstanding. Forgoing a traditional turn-based or action-based battle system, Xenoblade goes for a real-time MMO like system that while different and a bit simplistic, holds tons of depth and customization. Doesn't help that the game is incredibly well balanced too, with every both fight being equally challenging and strategic, with you never once feeling under or over leveled if you do a decent number of side-quests.
Speaking of side-quests, that was probably the only flaw with the original Wii version outside of the lackluster graphics, but luckily both of those issues are fixed tremendously in this definitive edition, turning an almost-perfect game into literal perfection.
There are over 100,000 sidequests in Xenoblade 1, all of not most of them being fetch quests. However, this is not nessessarily a bad thing, at least in the Switch version. In the original, you could only track one quest at a time, including main quests, making doing each and every one of the 100,000+ side-quests incredibly tedious. Not only that, but you had to also report back to the quest-giver once you finish like most RPGs, making the process even more tedious.
However, in the definitive edition, EVERY SINGLE QUEST is marked at ALL TIMES unless you manually turn them off. This marks things from monsters (and monsters who cam drop things needed for the quest) to collection items to NPCs. Along with that, as soon as a quest has met all of its requirements, the quest is immediately finished no matter where you are in the world, immediately giving you all the rewards instantly without you having to TP back.
While over 100,000 fetch quests would be infuriatingly annoying in literally any other game, (including the original and the 3DS version) due to the Switch version's upgrades to how quests work, sidequests flow as a natrual extension of the game, allowing you to easily complete sidequests as you venture around the beautiful, massive world of the two titans and follow the main story, giving you easy XP and Gold.
Speaking of beautiful, this along with it's sequel Xenoblade 2 might just be the best looking games of all time. While the first game was already stunning due to its amazing, unique artstyle and excellent world design, the Switch version looks 100x better. Makes sense, as every little model and texure was made from the ground up. While the lighter visuals and more anime-like artstyle may anger some hardcore fans of the original, as a lover of anime I absolutely love the new look the game has, keeping the gritty realism of the original while adding some much-needed brightness and anime flare.
Also, it would be a disgrace to talk about this game and not any speak of it's decent, but highly inferior sequel Xenoblade 2. While 2 looks even more pretty than 1 and has an even better soundtrack (rivaling even the great Bravely Default in terms of sound quality) the story suffers tremendously with somewhat bad voice acting in places, massive, random tonal shifts, pointless edgeness, tons of bad and overused anime tropes, and god-awful pacing. While Xenoblade 2 had some amazing waifus far overshadowing Xenoblade 1's offerings, the gameplay and story are far inferior. While the gameplay of 2 is far more complicated than 1, it's much less fun and far more tedious and time-consuming. That combined with a whole host of terrible gimicks and minigames along with a gatcha system straight out of a ftp moible game for blades, the MAIN MECHANIC OF THE GAME, (which luckily you can't spent IRL money on, which is nice I guess.) the gameplay, story, and characters are far inferior to 1 in almost every way, they only things truely overshadowing 1 being the music, graphics, and waifus. (Though Xenoblade 2 had plenty of TERRIBLE ones as well like Sheeba, Dahlia, Newt, Poppi Alpha, and the edgy ones.)
Overall, Xenoblade 1 is by far the greatest thing to ever exist, and you are a disgrace to the human race if you do not play this masterpiece-upon-masterpeice of a game. Thank you for reading.
After watching a little video review I decided to shoot my shot and give this game ago. I’m loving it. I’m not much of a JRPG person, but this game is just awesome and I can see why it’s considered one of the best made in its genre. The world is beautiful. The story has been great. The characters are cool.
The gameplay, I really dig. It’s not turn based (which I’m not that into except for Pokémon), but I’d best compare it to Dragon Age. The main protagonist is Shulk, but the game has a party system where you can have a party of up to 3 character with ones in reserve to swap out and you don’t have to play as Shulk either. Very similar to Dragon Age and the combat itself is also similar. It’s like live action strategy, but you don’t have to spam your basic attack because it’s done automatically by who you are playing as. All you the player have to do is issue commands and use your special abilities. I really like this setup. The only thing I wish this game had though was the ability to switch between characters in your party. You can only do this outside of combat. Aside from that, it’s a very good combat system, but definitely not for everyone.
In regards to the game itself and what there is to do, you got a main story and plenty of side content. The side content involves side quests that center around monster hunts, material gathering, and some with their own little story. I know compared to the original version of this game, they greatly improved on these. The game from my understanding is much more user friendly and convenient now, I for one really like that. Plus looking at comparisons of how the game used to look in combat scenarios, the game looks much more cleaned up. So as definitive editions go, this game is more than just a prettied up port (although in handheld mode the game is not the best looking, so I definitely recommend playing on the big screen if playing on a standard Switch). The devs made some nice quality of life changes as well plus I think there is even new additional story content.
All in all, this is simply a great game and while I haven’t beaten it yet, it’s shaping up to be one of the best games I’ve played and would recommend it to anyone who has play XC1 previously and people into JRPGs. If you’re someone more on the fence, definitely watch some gameplay and check out reviews to see if it might be for you. I will add, I do find this game very accessible. Happy hunting!