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I don't like that physical buttons support is implemented more as a gimmick than as a native input interface. Thus 4 stars. It is not that primitive like in some other games (e.g. Deemo or Voez), but still not on a level like in Musync or Superbeat: Xonic for example. I guess I had expectations for a better control option even though game comes from mobile phones world. Other than this if you're fan of touch interfaces and rhythm games, then probably you'll enjoy it, Switch doesn't have enough variety of solid music games anyway, at least yet.
Good points: - Game has relatively good set of tunes, including some tunes from DJMax series. - My edition came with soundtrack and in a simple yet cute paper box that mirrors game box art. - I had no any issues with game performance, response time is good.
It's Cytus 1 with a different interface and game mode. Not enough unique feature to justify buying it at full price unlike you love Cytus like I do. I would recommend using a glass screen protector on your switch if you play this game. The plastic screen of the switch isn't the best when you do a lot of slide motion. With glass it's a lot smoother.
Cytus is a fun game for me. I enjoy playing it on my phone, and played both the original Cytus and Cytus II games.
Firstly, I'd rate the game 4 stars (if it worked well; more on that later). The intro UI and gameplay is too basic compared to the mobile game, Cytus II. Also, the UI is too white. It would be nice if the UI could be improved.
It's annoying that each chapters are locked and can be unlocked only by playing some lower-level songs, but that's okay. I can do that, if only... well, this game was definitely not polished or completed on time: The UI does not work properly.
While on controller, I went into the setting to see the calibration setting. When I opened the "test" option to test-play the calibration configuration, the game froze. I had to restart it.
After restarting, I dove into the first song on Chapter 1. I've went from controller to touch before starting a song. I played two songs from Chapter 1, but when I exited into chapter view and tried to navigate through the chapter menu, I was just stuck there. I can only navigate through each chapters, but I couldn't enter any chapter (even Chapter 1), and I couldn't go back into the main menu.
I would say the game isn't worth $50 at this point. This game needs to be fixed so badly. I hope to see the software updates address the bad UI and the bugs within because Cytus is really a fun game, and I'd hate it to see Cytus Alpha ruin its reputation.
Not sure how others found bugs, as I've had no problems so far, and I completed each story chapter. Anyway, for those who don't know what this is, its an updated port of a mobile rhythm game. It contains over 200 songs as well as some story new to this version. The story mode isn't much, and mostly exists for those following the story told in Cytus 2 (still just a mobile game, but a great one)
The game can be played by touch screen (recommended) or by using the controllers, which can be easier, but takes away from the experience. I recommend this to any fan of rhythm games, but for the casual player you should consider the $2 app versions for iOS and Android instead (the first game gives roughly 140 songs for that $2 price tag, and the sequel will have nearly 50 when version 1.5 is released)
Essentially a reskin of Cytus on Appstore and Play Store with a few more songs. It goes into more detail with the story and some facts that are useful to know if you ever play Cytus II, but I just didn't feel like it lived up to Cytus II's standards, even though it was released after. I dont think it was worth $40.
I love rythm games like this because it is easy to pick them up and put them down. They are great for when you are in-between games.
Cytus has fun mechanics, but I am not the biggest fan of them. The songs, however, are absolute bangers. I rarely find myself not enjoying a song in this game. That goes for the song itself and the stage it is part of. Overall, it is a good game.